Blood Castle


One of the strongest warriors in the Continent of MU, the Archangel; has secretly been laying watch over the lands that he has sworn to protect. As Kundun's presence approaches, the Archangel has been warding off all the monsters trying to invade the Continent of MU. But alas, our Guardian Archangel can not fend on his own forever.

Kundun's Army has invaded his Castle and has overcome the strength of the Archangel. The Archangel, Injured and in peril; summons forth the warriors of MU, to come aid him in his most dire time of need. Unable to summon his strengths without his Divine Weapon of Archangel, you have been asked to infiltrate this now over ridden Castle and retrieve his weapon for him.

Fight thru the bridge and gain entrance into the castle. Be the first to retrieve the Divine Weapon of Archangel, and return it to him will complete the event. With the Cloak of Invisibility, you will be allowed onto the castle grounds. Will you be able to infiltrate the castle and retrieve what is needed without fear?

When you have successfully created the Cloak of Invisibility, you may use it to enter the Blood Castle. To Create the Cloak of Invisibility you must combine a Scroll of Archangel and a Blood Bone of the same levels. You will need the level of cloak that will match the level of Blood Castle you will be entering.

Event time

Blood Castle takes place every day, every 60 minutes.

How to gain entry to Blood Castle

You will need to create the Cloak of Invisibility using the Scroll of Archangel, the Blood Bone, and a chaos Jewel. Only items of the same level can be combined to create the Cloak of Invisibility for that specific Blood Castle. Then go to Devias, find Messenger of Archangel and, if quest is opened, you will be passed to it.

The items needed




Item Item drop level from monsters
Scroll of Archangel +1
Blood Bone +1
Over 2 level (Spider)
Scroll of Archangel +2
Blood Bone +2
Over 32 level (Ghost)
Scroll of Archangel +3
Blood Bone +3
Over 45 level (Vepar)
Scroll of Archangel +4
Blood Bone +4
Over 57 level (Death Cow)
Scroll of Archangel +5
Blood Bone +5
Over 68 level (Silver Valkyrie)
Scroll of Archangel +6
Blood Bone +6
Over 76 level (Bloody Wolf)
Scroll of Archangel +7
Blood Bone +7
Over 84 level (Vim Knight)


Invisibility Cloak combination


BC Success Components and cost
1 80% Success [Blood Bone +1] + [Scroll of Archangel +1] +50k Zen
2 [Blood Bone +2] + [Scroll of Archangel +2] +80k Zen
3 [Blood Bone +3] + [Scroll of Archangel +3] +150k Zen
4 [Blood Bone +4] + [Scroll of Archangel +4] +250k Zen
5 [Blood Bone +5] + [Scroll of Archangel +5] +400k Zen
6 [Blood Bone +6] + [Scroll of Archangel +6] +600k Zen
7 [Blood Bone +7] + [Scroll of Archangel +7] +850k Zen


Blood Castle level range


Blood Castle Character level Magic Gladiator/Dark Lord levels
1 15-80 15-60
2 81-130 61-110
3 131-180 111-160
4 181-230 161-210
5 231-280 211-260
6 281-330 261-310
7 331-400 311-400


Blood Castle rules

  • At each level of Blood Castle quest can go a maximum of 10 players
  • In the Blood Castle can be used Teleportation
  • In the Blood Castle can be created Party
  • Players are not allowed to enter once it starts or when the castle is closed
  • When the character gets killed in Blood Castle he will be warped back to Devias
  • The player using "Town portal scroll" in Blood Castle will recall the player back to Devias
  • PK is not possible in Blood Castle
  • Player can't go beyond the safety zone after entering Blood Castle before the quest starts
  • Characters who stay in Blood Castle after the quest will be warped back to Devias
  • If the quest is completed within the quest hour (15minutes) all the monsters will disappear and Blood Castle will be closed after 2 minutes then all characters will be warped back to Devias
  • There is no experience loss when a player gets killed in Blood Castle
  • There is no Zen loss whe a player gets killed in Blood Castle
  • Specific skills can be used in the safety zone:
    • Great Damage
    • Great Defense
    • Healing
    • Soul Barrier
    • Life Swell
  • Trading is not allowed in Blood Castle
  • When the life of equipped 'Imp' or 'Guardian Angel' becomes 0 it will be replaced automatically from the inventory
  • Each character in one account is allowed to join the Blood Castle 6 times a day
Battle

You are given 15 minutes on the whole quest. First, you get to the seemingly endless bridge, where you would need to kill a certain number of monsters (for one player 40 monsters, for two - 80 and so on). After killing monsters and climbing over the bridge to the castle gate, you will need to break the gate. Once inside the castle, first you will have to kill the Magic Skeletons (for one player to 2 sorcerers, for two players - 4, etc.). Crystal statue will appear after killing the witches which are holding the angel. Smash the statue. Pick up weapon, come back to the angel, fighting off monsters. Now just give weapon to the owner. Quest completed! And you get a reward.


Reward

  • The reward Exp rate will be given by each level when the quest is completed
  • The 3 different levels are destroying castle gate, destroying stone statue and completing quest of Archangel and there will be an additional Exp rate depending on the quest completion time
  • For the party member who completed all the levels the reward Exp rate below will be given
  • The quest member who survived after completing the quest will be given 1 Jewel of Chaos

Blood Castle Breaking the Gate (A) Breaking the Statue (B) Quest Completion (C) Time Multiplier (D)
1 20,000 20,000 5,000 160
2 50,000 50,000 10,000 180
3 80,000 80,000 15,000 200
4 90,000 90,000 20,000 220
5 100,000 100,000 25,000 240
6 110,000 110,000 30,000 260
7 120,000 120,000 35,000 280


The letters in formula stands for the value of A, B, C, D in the previous table


Experience Conditions Examples
1 Player that breaks the gate and the casket and completes the quest A + B + C + ( seconds remaining * D)
2 Player who breaks the gate and the casket but was not able to return the weapon A + B
3 Player that breaks the gate A
4 Party Members who did not break the gate or the casket but completed the quest with the party C + ( seconds remaining * D)